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  • Compiled List of Items types and benefits.

    I'm making a list of items and their benefits. Any constructive reply will be appreciated, as long as it's relevant. Feel free to point out missing or wrong information though.

    ARMORS

    Suits
    • Gives Health Points.
    • Useful for: Fragile Heroes, Healers, Non-provoke Tankers and as a part-time item.
    • Example: Amelia, Chichi, Fernando, Miya and etc.
    Gloves
    • Gives Dexerity. (More attacks and first attack)
    • Useful for: Heroes with high base Dexerity.
    • Example: Swordsmaidens, Marines, Veterans, Popstars, and etc.
    Helmets
    • Gives Focus. (Chance to attack weaker targets)
    • Useful for: Single-Target Dealers and Debuffers.
    • Example: Teddy Toby, Catty Ted, General Eric, Sad Tommy, and etc.
    Boots
    • Gives Evasion. (Chance to reduce damage by 60%)
    • Useful for: Provoke Tankers.
    • Example: Officer King, Assassin King, Miho, Wicked Jagar, and etc.
    Belts
    • Gives Critcal Strike. (Chance to deal double damage)
    • Useful for: Area-of-Effect Dealers and probably Single-Target Dealers.
    • Example: Isis, Apophis, Radon, Apollon, and etc.
    Shields
    • Gives Counter. (Chance to fight back dealing attack damage without consuming a turn)
    • Useful for: Counter Heroes, High-damage Tankers, Ignore Damage Heroes and Ignore Debuff Heroes.
    • Example: Schaken, Asmodeus, Belphegor, Master Lee, Succubi, etc.
    WEAPONS

    Guns
    • Gives Focus. (Chance to attack weaker targets)
    • Useful for: Single-Target Dealers and Debuffers.
    • Example: Teddy Toby, Catty Ted, General Eric, Sad Tommy, etc.
    Bows
    • Gives Evasion. (Chance to reduce damage by 60%)
    • Useful for: Provoke Tankers.
    • Example: Officer King, Assassin King, Miho, Wicked Jagar, and etc.
    Shurikens, Whips, Sickles and Knuckles
    • Gives Counter. (Chance to fight back dealing attack damage without consuming a turn)
    • Useful for: Counter Heroes, High-damage Tankers, Ignore Damage Heroes and Ignore Debuff Heroes.
    • Example: Schaken, Asmodeus, Belphegor, Master Lee, Succubi, and etc.
    Swords and Spears
    • Gives Dexerity. (More attacks and first attack)
    • Useful for: Heroes with high base Dexerity.
    • Example: Swordsmaidens, Marines, Veterans, Popstars, and etc.
    Orbs, Canes, Scepters and Staffs
    • Gives Health Points.
    • Useful for: Fragile Heroes, Healers, Non-provoke Tankers and as a part-time item.
    • Example: Amelia, Chichi, Fernando, Miya and etc.
    Hammers, Axes and Maces
    • Gives Critcal Strike. (Chance to deal double damage)
    • Useful for: Area-of-Effect Dealers and probably Single-Target Dealers.
    • Example: Isis, Apophis, Radon, Apollon, and etc.
    ACCESSORIES

    Pendants and Masks
    • Gives Dexerity. (More attacks and first attack)
    Keys
    • Gives Health Points.
    Bracelets
    • Gives Counter. (Chance to fight back dealing attack damage without consuming a turn)
    Necklaces, Pocket Watches and Dolls
    • Gives Critical Strike. (Chance to deal double damage)
    Rings and Locker Keys
    • Gives Evasion. (Chance to reduce damage by 60%)


    NOTE: Accessories have their own slot​; to unlock that, you have to enhance your hero.

    NOTE: You can actually put Accessories to the Armor slot but hear this out: NEVER DO IT. You will regret exchanging that useful armor for a minuscule stat.


    ABOUT -DEXTERTITY
    • People may be confused since -Dex prolongs disables and lessens the attacks every wave, but it has some good drawbacks as well, particularly Immune heroes (Both damage and spell)
    • Officer King has the same dex as others, uses Provoke and after everyone blows up all their skills, normal hits proceed. Around 5-6 turns, King's 2 turns finish and his provoke expires, giving him the burden of having to cast it again.
    • Officer King has less dex than the others, uses Provoke and and it takes 10-11 turns for his Provoke to expire.
    • Heroes with Immune and Provoke (Officer King, Assassin King, Asmodeus, Lee, Robin, David) are the perfect examples who need this negative stat.
    ​ABOUT -HEALTH
    • Some people may throw it away since it makes heroes easier to kill and be focused by heroes, but it can also serve as a bait.
    • Asmodeus has (let's say) 200 health left but everyone else has 500+, Rina has just activated +Focus and what are you going to do? Activate the Immune shield and watch as how the enemy tries their hard just to kill Asmodeus.
    • Heroes with Immune Damage (Belphegor, Asmodeus, Lee, Kibi, Robin) are the must-havers of this negative stat.
    ​ABOUT -FOCUS
    • Who in their right minds would take this? AoE heroes of course!
    • Why worry about not being able to focus one enemy when you can focus all of them?
    • Heroes with AoE Damage (Sophia, Isis, Ted, Toby, Sally) may take this item as a part-timer.
    ABOUT -CRIT AND -DAMAGE
    • Heroes whose job isn't to deal damage but any other important stuff (Healers and non-damage Tankers) could take this item.
    COMMON HERO MISCONCEPTIONS (TO BE UPDATED)

    BELPHEGOR, CRIT OR FOCUS?
    • A dilemma about Belphegor is that, "his AoE says Crit, but his Immune says Counter" so which will you take, you may take both, but their chances will be marginal/borderline unreliable.
    • His Burning Prison causes blind, and it prevents them from attacking Belphegor and reduce their total damage output, it makes Counter wasted.
    • But let's not forget about Skill Damage and Spell Immune, they can still attack Belphegor even after his AoE, so it really needs a consideration. You may think "Counter it is" because of that but Belphegor has naturally high Counter rate compared to other 6*.
    • Answer = CRIT/CRIT
    RINA, CRIT OR FOCUS?
    • She has the highes AD skill (Without Health Cost) that deals 240% damage; hurts, right? But wait, there's more: it can serve as a pseudo-debuff "Focus" (Known as target) to enemies, so Boldpus, prepare your anus.
    • Adding Crit/Crit to Rina can one-shot enemies but, unless you have another +Focus hero, it will lead you to ruin when Rina hits a Damage Immune enemy/Boldpus Tentacle.
    • Crit/Focus is an orthodox but it's only good in paper. It becomes downright unreliable and the low chances each are marginal/nearly useless.
    • Focus can help you pick on enemy with low HP and finish it, especially in dungeons. If the enemy has Purge (Lots of Scarecrows are in DG 72+) it can help you pick that Healer.
    • Answer = FOCUS/FOCUS
    BRIAN, DEX OR CRIT
    • Similar to Agnid, Brian has AoE skill and high innate Dex. Dex can help Brian in Bounty Hunt or if the enemy debuffed him but since he has already high dex, unless the enemy has higher dex, the additional dexterity would only be redundant to Brian (Unless you want him attacking 3 times in a row)
    • Brian's single target skill deals 2 per AD. If equipped with Crit, it can one-shot dem healers without the need of attacking 2-5 times and prolonging the battle.
    • SO FINISH THE ENEMY QUICKLY.
    • Answer = CRIT/CRIT
    Last edited by Ardenaso; 08-10-2014, 05:55 AM.

  • #2
    You nailed it

    IGN Rotohomer on Armon servor
    Feel free to contact me there and/or use me as referral
    Lets talk Hello Hero!


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    • #3
      Good stuff, especially if the pink haired dude likes it

      Comment


      • Rotohomer
        Rotohomer commented
        Editing a comment
        I don't like it, I love it!

    • #4
      Updated with a few accessories.

      Comment


      • #5
        Skirt??? Lol. What to do with a skirt. XD -Sell?? It is single stat bonus!!! Def that is

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        • #6
          This one is quite helpful, thanks ts

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          • #7
            This is awesome..

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            • #8
              three thumbs up! ;p

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              • #9
                I'm very confuse to equip my gear for my heroes,
                I don't know which one is the best equip for my heroes......
                AndThis what I Need ..
                Thanks a lot, Guardian
                .....

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                • #10
                  Thanks for the info! =D

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                  • #11
                    thanks for the tip it's really helpful!

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                    • #12
                      I just found what I'm looking for

                      IGN: JoythPringth

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                      • #13
                        I got an accessory that kills my health and critical, =_=" please convince me T_T"

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                        • DesonDM
                          DesonDM commented
                          Editing a comment
                          I got a Burnt Hellfire Pendant 3* Dexterity + 2, Health - 20 and a Sarach Rich Key 4* Health + 120, Critical -5%

                        • Buttnuggets
                          Buttnuggets commented
                          Editing a comment
                          If you want to get a LOT of autoswings in, the -20hp isn't so bad.

                          For the - Critical, you would likely put that on a healer.

                        • DR_ACE
                          DR_ACE commented
                          Editing a comment
                          -20HP is just like -8HP in arena.

                      • #14
                        wow, that explain me alot, specially for the (-) minus efect, nice one, thankyou


                        otchoo of the MassiveDestruction
                        Server : Armon

                        "Stay healthy and dont forget !! :



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                        • #15
                          So dexterity is bad for Master Lee?? I don't understand that.

                          Granted, equipping him with dex gear was a failed experiment I was going to reverse anyway, but I had no idea it would make his immune last shorter. That really doesn't sound right???

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